Timer:
Timer shows the number of seconds left. You can click on it to pause the game.
Bonuses:
You can see the list of available bonuses on the left.
Freeze and Power Combo are used automatically when you flush a combo in the bar with a bonus below it.
You can use the Joker bonus whenever the bar is blocked.
In the beginning you’ll only be able to use one Joker per game, but this number will increase as you level up.
Deck:
You start with a 54-card deck to make combos. When you spend the deck, you’ll get a new one, as well as 1000 bonus points.
Pocket(Pass):
You can temporarily put three cards from your deck here.
If the top card of these fits any of the combo requirements for any of the bars, it will automatically be placed in such a bar.
Pipe:
The pipe is filled with water after every completed flush combo.
The water also leaks. If you fill the pipe, you will activate the Super Mode and receive double points.
If you fill it again after activating the Super Mode, you’ll receive triple points, so fill it as often as you can!
Posted in: Flush It! : Help & Rules